Rubberbanding is honestly the worst part of FH4.Yeah, it's awesome. There's a tune in the store somewhere, which upgrades all the stats to 10. It becomes insanity. Sticks to the road like glue, hauls ass like the devil's on its tail, and accelerates so fast I'm surprised the wheels stay on.
Do note that it's not fun to use in races, though. X races are never fun, and while it will beat pretty much everything you throw at it, it really is no more fun. Also, the rubberbanding just makes the AI break all rules of physics.
Sucks, I'd like to see me progress on the Forza Hub as well.Yeah, mine's been stuck like that forever. Only updated the "days played", and nothing else.
Today, I found out that it's a really bad idea to use track cars in the Street Racing scene. Why? Because the game fucks you over.
See, whenever it rains, cars with slick tires (such as track toy cars) get a handling penalty. Fair enough, it makes sense. Slick tires do have less grip in rain, I suppose.
In Street Racing events, it's raining 90% of the time. You can't make your own event, it's just the weather you're given.
Now, what they don't tell you is that the weather effects are partial to ambient occlusion; that means it's only present in a certain radius around your car. That means that AI drivers that are outside of that circle, don't suffer from weather effects. And that means that it's almost impossible to catch up to them if they have a decent lead.
I tried over a dozen times on one race, using my S2 998 Nissan R390, which has slick tires. And every race, I'm beaten by one car which is miles ahead of me.
Then, I try again in a S1 900 Honda NSX R, which doesn't have slick tires (both have the 'racing tires' upgrade though). I beat it easily, winning with a nice 3 second lead.