The Most Recent Topics (limited to 100)

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1
No dlc, no loot boxes, amazing fully fledged campaign, pure innovation
Posted Yesterday at 05:18 PM by Mave in Game Discussion & News
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Don't forget the classics people.

2
EA developer playing the new Battlefront 2 for the first time
Posted November 14, 2017, 09:23 by Mave in Game Discussion & News
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3
The new assassin's creep looks cool
Posted November 14, 2017, 03:50 by Mave in Game Media
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4
Super nintendo chalmers
Posted November 14, 2017, 03:36 by Mave in Game Discussion & News
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5
Back we go
Posted November 13, 2017, 09:43 by Mave in Game Media
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6
Truly the horse of an Assassin
Posted November 13, 2017, 07:42 by Mave in Game Media
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7
Glorious
Posted November 13, 2017, 07:39 by Mave in Game Media
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8
Matrix as fuck
Posted November 13, 2017, 07:36 by Mave in Game Media
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9
Take-Two: ‘Recurrent consumer spending’ is the way of the future
Posted November 09, 2017, 05:17 by Mave in Game Discussion & News
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Take-Two: ‘Recurrent consumer spending’ is the way of the future



Get used to these words, particularly if you’re playing 2K Games or Rockstar titles: “Recurrent consumer spending.”

Take-Two Interactive CEO Strauss Zelnick brought them up in a call to investors yesterday. It’s a roundabout way of saying “microtransactions” and Take-Two, the parent company of 2K Games, 2K Sports and Rockstar Games, is prioritizing development that integrates them into the overall game.

That shouldn’t be much of a surprise. Grand Theft Auto Online and NBA 2K18’s MyPlayer have mined mountains of cash for Take-Two for the past four or five years. Zelnick yesterday boasted that they account for 42 percent of the company’s revenue over the most recent quarter.

“We've said that we aim to have recurrent consumer spending opportunities for every title that we put out at this company. It may not always be an online model, it probably won't always be a virtual currency model, but there will be some ability to engage in an ongoing basis with our titles after release across the board," Zelnick said (via Gamasutra).

It comes at a time of much handwringing over the fate of story-driven, single-player games. Last month, Electronic Arts pulled the plug on an ambitious Star Wars project written by Amy Hennig, formerly the writer on the Uncharted series.

Source and more: https://www.polygon.com/2017/11/8/16623052/take-two-recurrent-consumer-spending-microtransactions-gta-online
10
RIP controller in 3..2..
Posted November 09, 2017, 05:07 by Mave in Game Media
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